//==============================================================================
// Mal'Ganis_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================
//==============================================================================
//Particle Attachments
//==============================================================================
//==============================================================================
define birthSFX1
{
   set hotspot
   {
      version
      {
         Visualparticle Malganis BirthSFX
      }
   }
}
//==============================================================================
define birthSFX2
{
   set hotspot
   {
      version
      {
         Visualparticle Malganis Birth SmokeSFX
      }
   }
}
//==============================================================================
define GlowSFX
{
   set hotspot
   {
      version
      {
         Visualparticle Malganis AttackSFX
      }
   }
}
//==============================================================================
define SmokeTrailSFX
{
   set hotspot
   {
      version
      {
         Visualparticle Malganis SmokeTrail SFX
      }
   }
}
//==============================================================================
//==============================================================================
//VisualGranny
//==============================================================================
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Malganis_birthA
				Connect ATTACHPOINT birthSFX1 hotspot
				Connect ATTACHPOINT birthSFX2 hotspot
	 }
			version
         {
			        VisualGranny Malganis3_birthB
				Connect ATTACHPOINT birthSFX1 hotspot
				Connect ATTACHPOINT birthSFX2 hotspot
         }
      }
   }
}
//==============================================================================
anim idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Malganis_idle
			
         }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Malganis_walk
         }
			version
         {
			        VisualGranny Malganis_fly
         }
      }
   }
}
//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Malganis_dance
				tag SpecificSoundSet 0.01 false MalganisDanceSFX checkVisible
         }
			version
         {
			        VisualGranny Malganis_recall
				tag SpecificSoundSet 0.01 false MalganisRecallSFX checkVisible
         }
			version
         {
			        VisualGranny Malganis_taunt
				tag SpecificSoundSet 0.01 false MalganisTauntSFX checkVisible
         
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				VisualGranny Malganis_attackA
				Connect rightfoot GlowSFX hotspot
				Connect rightfoot SmokeTrailSFX hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.27 true   
               tag SpecificSoundSet 0.22 false MalganisAttackWooshSFX checkVisible
	       tag SpecificSoundSet 0.27 false MalganisAttackImpactSFX checkVisible
//-- end auto generated section
		
         }
			version
         {
				VisualGranny Malganis_attackB
				Connect leftfoot GlowSFX hotspot
				Connect leftfoot SmokeTrailSFX hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.27 true   
               tag SpecificSoundSet 0.22 false MalganisAttackWooshSFX checkVisible
	       tag SpecificSoundSet 0.27 false MalganisAttackImpactSFX checkVisible
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Malganis_attackC
				Connect rightfoot GlowSFX hotspot
				Connect rightfoot SmokeTrailSFX hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.20 true   
               tag SpecificSoundSet 0.15 false MalganisAttackWooshSFX checkVisible
	       tag SpecificSoundSet 0.20 false MalganisAttackImpactSFX checkVisible
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Malganis_attackD
				Connect rightfoot GlowSFX hotspot
				Connect rightfoot SmokeTrailSFX hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.20 true   
               tag SpecificSoundSet 0.15 false MalganisAttackWooshSFX checkVisible
	       tag SpecificSoundSet 0.20 false MalganisAttackImpactSFX checkVisible
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Malganis_attackE
				Connect rightfoot GlowSFX hotspot
				Connect rightfoot SmokeTrailSFX hotspot
				Connect leftfoot GlowSFX hotspot
				Connect leftfoot SmokeTrailSFX hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.23 true   
               tag SpecificSoundSet 0.18 false MalganisAttackWooshSFX checkVisible
	       tag SpecificSoundSet 0.23 false MalganisAttackImpactSFX checkVisible
//-- end auto generated section
         
	 }
      }
   }
}
//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Malganis_death
			
         }
      }
   }
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Malganis_flail
         }
      }
   }
}
//==============================================================================
anim Charging
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny MalganisLP_Charge
				Connect rightfoot GlowSFX hotspot
				Connect rightfoot SmokeTrailSFX hotspot
				Connect leftfoot GlowSFX hotspot
				Connect leftfoot SmokeTrailSFX hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.10 true   
               tag SpecificSoundSet 0.01 false WingsLarge checkVisible
//-- end auto generated section
		
         }
      }
   }
}